









The following is selection of recent 2D work including ux/ui, branding, asset creation, and a commissioned community mural. I am purely self-taught in this realm of work. My formal training is in 3D innovation design. I am learning more and more each day and I am loving pursing this pivot to more digital/2D work.



The following is selection of my 3D work including a complete brand creation / direct-to-consumer kit designed as my senior capstone in 2021, an out-in-market 3D re-design for a Febreze product in the EU, and - only available to share in interview settings - a smattering of work I did at P&G that is not yet launched.




















